Credits

Ironhold is made by IronForge, with the tools and creative work acknowledged below.

Open-license notices are preserved with the project and release materials. Commercial Asset Store content is used only as part of the game and is not redistributed as a source pack.

Development

Game design, programming, systems integration, UI, and production by IronForge.

Selected portraits, interface art, and concept visuals were created for Ironhold with OpenAI image-generation tools and finished for use in the game and website.

Technology

  • Unity and the Universal Render Pipeline
  • Mirror Networking — MIT License
  • A* Pathfinding Project by Aron Granberg
  • TextMesh Pro and Unity package technologies
  • Liberation Sans by Google and Red Hat — SIL Open Font License 1.1
  • ParrelSync by VeriorPies for multiplayer development workflow

Characters and animation

  • Medieval Civil & Soldier by The Tales Factory
  • Great Sword Pack
  • Pro Longbow Pack
  • Pro Sword and Shield Pack
  • Human Melee Animations 2.0 FREE by Kevin Iglesias
  • Animated Knight Pack by Quaternius — CC0
  • Animation source metadata also credits Mixamo.

World and structures

  • Stylized Medieval Kingdom URP
  • Modular Medieval Building Pack by Quaternius — CC0
  • Additional source models are incorporated into Ironhold's siege-engine presentation.

Sound and music

  • Interface Sounds, Impact Sounds, and RPG Audio by Kenney — CC0
  • Medieval weapon recordings by Ben Jaszczak and Brian Nelson / Still North Media — CC0
  • Wind ambience by IgnasD — CC0
  • Campfire ambience by PagDev — CC0
  • Dungeon ambience by JaggedStone — CC0
  • “Tavern” by yd — CC0
  • “Prepare Your Swords” by Bojidar Marinov — CC0

License notes

Mirror and its bundled open-source components retain their copyright and license notices. Liberation Sans retains its copyright and Open Font License. CC0 source records and checksums are retained for the audio and Quaternius packs.

The release package includes a third-party notices file with the applicable legal text and provenance references.

Before public distribution, source-license records will be reconciled for selected marketplace, animation, siege, website, app-icon, and title-art assets. Credits are listed here without making an unsupported license claim.