Units

Meet your King, then browse ranged units, heroes, melee troops and siege units. Ratings use consistent five-step scales derived from the current game stats.

Ironhold is pre-alpha. Everything here is generated from the current build, and all of it is subject to change.

Cost weighs three things: how much of each resource a unit takes, how refined those resources are — a forged weapon carries the cost of the iron behind it and of owning a blacksmith — and how long the unit occupies a barracks.

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